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Strategy in Real Time: Dueling with an Enemy That Moves

Strategy in Real Time: Dueling with an Enemy That Moves is republished with permission of Stratfor.”

By Philip Bobbitt

Strategy is a two-way street. But many commentators act as though formulating a strategy is the same as solving a chess problem. Chess problems are artificially constructed arrangements on a chessboard where the goal is to find a series of moves that leaves the other side no room to evade a checkmate within three or four turns. The sorts of conflicts bedeviling us these days, however, are more like the game of chess itself, in which there is no determinate, continuous series of moves that will guarantee victory every time. Each new contest depends on the actions of the other side, how we react to them, how they respond to our reactions, and so on.

Ignoring this aspect of strategy seems to contribute to the widespread view that victory in warfare amounts to the destruction of the enemy, a facile assumption that is all too unthinkingly held. “Defeating the enemy” may be the definition of victory in football, or even in chess for that matter, but not in warfare. Victory in war is the achievement of the war aim, and if, after Vietnam, Iraq and Afghanistan, we still think that victory is simply the devastation of our adversaries, we have a lot of reflecting to do. Read the rest of this entry »

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